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Lords of Vegas campaign is live!
Hello! We’ve returned with some news. We have relaunched the Lords of Vegas 6-Player Base Set campaign on February 21! We’ve done a lot of work on the game and campaign in the last two months, and we want to tell you all about it.
First, we’re retooling the campaign around the marquee element, the Lords of Vegas 6-Player Base Set. As we mentioned in our survey results in December, most of our participants valued a lower price over printing in the United States, so we’ve done some extensive comparison shopping. We’re relaunched the 6-Player Base Set at a Kickstarter-only price of $65. That includes all the components from the older Mayfair base set and the Up! expansion.
Plus, there’s some exciting new developments. We’ve decided to move away from plastics toward high quality wooden components. The 6-Player Base Set will contain 66 wooden planes and cars similar to those in the Player Upgrade Kit, in place of the plastic discs and lot markers. We’ve redesigned other elements such as the cards and tiles since we last showed you our progress.
We’ve also repriced and revised the Americana expansion. Americana will be offered at a Kickstarter-only price of $40. Americana features four new Lords of Vegas games—Atlantic City, New Orleans, Reno, and Tombstone—playable with any version of the base set.
We’ve also added all-new wooden pieces to Americana. Atlantic City will come with wooden Ferris wheels for tracking monopolies (a new rule element developed since last time). New Orleans’ riverboats will be wooden, as will the Reno arch. And Tombstone players will use cowboys on horseback to gallop around the scoring track. As part of our review, we decided to scrap our stretch goals from the last campaign and just put everything in that we wanted.
Americana features four new Lords of Vegas games playable with the base set. Each game comes with a new game map, wooden pieces, and cardboard tokens appropriate to their location. A western-themed poker card deck is also included.
The four new games are:
- Lords of Atlantic City: In Atlantic City, everything cozies up to the famous Boardwalk. Would-be moguls work elbow-to-elbow in densely connected blocks, creating a game where the main limit to the size of your casino is what you can take… and what you can keep. On this massive 44-inch board, tensions sprawl into the alleys between and around the casino blocks, growing larger and potentially connecting the board to create gigantic casinos — and the inevitable battles for control of same. Since it’s set in Atlantic City, you can compete for monopolies that give you power to expand your empire.
- Lords of New Orleans: In the 1990s, casino owners hoodwinked the Louisiana legislature into authorizing floating riverboat casinos on the Mississippi River. Lords of New Orleans brings that fabled vision to life. Five riverboats steam up and down the Mississippi, with players jostling to become their captains. When a boat docks at a casino block, it joins with any casino of that color that touches the block’s dock — at least until it pays off, when its captain die rolls and someone else may helm it elsewhere. When you play Lords of New Orleans, you’ll discover a world of rollicking river fun. Laissez les bon temps rouler!
- Lords of Reno: In the Biggest Little City in the World, 2 or 3 entrepreneurs arrive in Reno to find a pre-built — and mostly under-attended — gambling empire. A new take on small-group play, Lords of Reno starts off with the board populated with casinos owned by “Johnnie Reno,” a now-absent competitor who conveniently built up a sizable empire before even more conveniently disappearing — leaving behind those casinos, ripe for exploitation. The famous Reno Arch allows players to link together and break apart casinos across blocks in an ever-shifting landscape. If you ever thought Lords of Vegas needed a skybridge, this expansion is for you.
- Lords of Tombstone: In 1881 Arizona, property — like life — is cheap. Money here is measured in single dollars rather than millions. A sparse arrangement of potential claims leads to some showdowns over ownership. Meanwhile, residents like Wyatt Earp and Doc Holliday might have something to say about the burgeoning new gambling concerns. A deck of cards changes how both gambling and conflicts are resolved, and sometimes your property “claims” aren’t necessarily as yours as you might have thought. Two new actions, Ante and Bribe, are added to the core Lords of Vegas rules, for interacting with the poker deck and the town’s colorful residents.
Because we had a little extra time, we’re ready to add a new thing. We’ll also launch the new expansion Con Jobs, available as a $10 add-on to a Kickstarter pledge. After the campaign, it will only be available from our store and convention booths. This 55-card deck plays with every edition of Lords of Vegas, including all the new Americana boards. Con Jobs features a host of conventions and events coming to your gambling paradise. Depending on which kind of casino you focus on during your turn, you can host any event from a Route 66 Rally to a Petroleum Industry Summit‚ even the office favorite Clown College Reunion!
In addition, you can also get our previous Underworld expansion, a set of 100 custom Lords of Vegas poker chips, and a Vegas playmat. We will be retiring our Player Upgrade Kit, as we only have a few of those and the cars and planes will now be in the base set. The Up! expansion, as previously mentioned, will also be taken out of print, since all its components are in the base set. If you want either of those, get them from our online store today.
For the campaign, we’ll offer some discount combo levels. For example, you can get both the 6-Player Base Set and Americana combined for $100. Watch out for details in the campaign.
The Lords of Vegas campaign began on February 21st. If you would like any more information, would like to see more, or would like to sign up for our mailing list please select the appropriate button below.